Today,
we learn about CSS 3D Transforms
Mouse over the elements below to see the difference between a 2D and a 3D transformation:
Tag which is use
In this lecture you will learn about the following CSS property:
transform
we learn about CSS 3D Transforms
Mouse over the elements below to see the difference between a 2D and a 3D transformation:
Tag which is use
In this lecture you will learn about the following CSS property:
transform
Browser Support
The numbers in the table specify the first browser version that fully supports the property.
EXP:
#myDiv {
-webkit-transform: rotateY(130deg); /* Safari prior 9.0 */
transform: rotateY(130deg); /* Standard syntax */}
-webkit-transform: rotateY(130deg); /* Safari prior 9.0 */
transform: rotateY(130deg); /* Standard syntax */}
>>>CSS 3D Transforms Methods>>>>
With the CSS
transform property you can use the following 3D transformation methods:
Types:
RotateX()
The rotateX() method rotates an element around its X-axis at a given degree:Exp:#myDiv {
transform: rotateX(150deg);}
RotateY()
The rotateY() method rotates an element around its Y-axis at a given degree:EXP:#myDiv {
transform: rotateY(130deg);}
RotateZ()
The
rotateZ() method rotates an element around its Z-axis at a given degree:
EXP:
#myDiv {
transform: rotateZ(90deg);}
transform: rotateZ(90deg);}
| Function | Description |
|---|---|
| matrix3d (n,n,n,n,n,n,n,n,n,n,n,n,n,n,n,n) | Defines a 3D transformation, using a 4x4 matrix of 16 values |
| translate3d(x,y,z) | Defines a 3D translation |
| translateX(x) | Defines a 3D translation, using only the value for the X-axis |
| translateY(y) | Defines a 3D translation, using only the value for the Y-axis |
| translateZ(z) | Defines a 3D translation, using only the value for the Z-axis |
| scale3d(x,y,z) | Defines a 3D scale transformation |
| scaleX(x) | Defines a 3D scale transformation by giving a value for the X-axis |
| scaleY(y) | Defines a 3D scale transformation by giving a value for the Y-axis |
| scaleZ(z) | Defines a 3D scale transformation by giving a value for the Z-axis |
| rotate3d(x,y,z,angle) | Defines a 3D rotation |
| rotateX(angle) | Defines a 3D rotation along the X-axis |
| rotateY(angle) | Defines a 3D rotation along the Y-axis |
| rotateZ(angle) | Defines a 3D rotation along the Z-axis |
| perspective(n) | Defines a perspective view for a 3D transformed element |
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